Skipees Posted May 10, 2014 Share Posted May 10, 2014 In this presentation, Brandon Parvini and Gabriel Perez demonstrate how Ghost Town Media has integrated Cinema 4D and 3D scanning into their workflow, featuring work done for Absolut Vodka and Linkin Park. They demonstrate the use of the Polygon Reduction deformer and discuss techniques for acquiring and managing 3D scan data. Brandon and Gabriel stress the importance of presets, and discuss the value of R15 Global Illumination enhancements and Team Render in completing the music video for A Light that Never Comes, Linkin Park's collaboration with Steve Aoki.Description:http://www.cineversity.com/vidplaytut/nab_...t_town_media_0104:26 - Absolut Greyhound10:57 - Content Browser Presets14:50 - Linkin Park Living Things (A lot of unreleased Living Things artwork.)25:07 - A Light That Never Comes34:27 - R14 vs R15 Rendering38:55 - Render Presets Quote Link to comment https://lplive.net/forums/topic/10751-ghost-town-media-nab-2014-rewind/ Share on other sites More sharing options...
MONDREUS240 Posted May 10, 2014 Share Posted May 10, 2014 Interesting stuff I really admire the creativity of Ghost Town's work. I hope they do some more collaborations with LP in the future. Quote Link to comment https://lplive.net/forums/topic/10751-ghost-town-media-nab-2014-rewind/#findComment-218011 Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.