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HomerSimpson
FROM MIX Magazine, March 2011







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Main Article on First Post
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By Sarah Benzuly is Mix’s managing editor.

HomerSimpson
Linkin Park is a band that delivers—onstage,

in the studio and just a few days

post-gig. For the latter, front-of-house engineer

Ken “Pooch” Van Druten and programming/

playback engineer/keyboard

tech Dylan Ely provide a fully mixed and

mastered, pro-quality live album within

two to three days after each performance.

With a purchased ticket, each fan is offered

a high-quality download of the live

recording; distribution of the download is

provided by Basecamp Productions.

“We have been releasing shows after

the fact for about four years now,”

Van Druten explains. “Dylan and I have

mixed approximately 400 shows at this

point. We were given the opportunity to

mix a DVD release, Live at Milton Keynes,

which was nominated for a Grammy

[Best Hard Rock Performance, 2010]. It

is one of the most fulfi lling duties I have

while working with Linkin Park. It is nice

to know that any time you hear something

that Linkin Park has done live, it is

a mix that Dylan and I have done—minus

a few things that their recording engineer,

Ethan Mates, has done.”

For the live recordings, Van Druten

and Ely spend about 24 work-hours per

show prior to the release. As the band

(Brad Delson, guitar; Chester Bennington,

vocals; Joe Hahn, turntablist; Mike

Shinoda, vocals; Phoenix, bass; and Rob

Bourdon, drums) has mandated that

they want “record-quality bootleg” recordings,

Van Druten says that most of

his and Ely’s time is spent shaping the

sound of what is coming off stage with

the sound of the actual room and making

that work—creating a sonic landscape

with the band’s full, rich sound with loud

crowd response.

“Basically, there is a template that

we have worked on now for about four

years,” Van Druten says. “We insert that

as a starting point and work from there.

Dylan does most of the editing, I do the

mixing and then it goes back to Dylan for

more editing and mastering.”

For the recordings, Van Druten uses

the HD X cards from his Avid D-Show

Profi le (96-input with fi ve DSP cards) at

FOH to record directly to Pro Tools HD at

24-bit/48 kHz (78 inputs total). The day after

the gig, the two take the recording and

import it into that template, which has inserts,

sends and routing already set up.



They then time-align the audience mics with the

close mics (Audio-Technica models), edit any major

mistakes and do some cleanup on tracks that

aren’t being used for certain songs. “We then mix

the cleanup tracks, treating them as a complete

show, with no time in-between songs or cutting out

encores,” Ely says. “The idea is to mix the show for

the fan just as he or she would have heard it if they

were attending the show. During the mix process,

notes are made about any mistakes, then they’re

addressed and fi xed, and then it gets mastered.

All songs are matched level- and EQ-wise within

that show, as well as being compared and matched

with previous shows. We then print as a 24-bit/48k

WAV fi le.” That fi le is then converted to 320kbps

MP3 fi les and uploaded to the Basecamp site via

the company’s proprietary drag-and-drop software.

“The whole process for a 90-minute show takes

about 16 hours of post-production: a day of editing

and a day of mixing,” Ely adds.



Back to the Show

To re-create much of the same electronic-rock fusion

created in the studio to the live performance

arena, Van Druten (who has been mixing for the

band for the past fi ve years) says his job “is to reproduce

what is coming from the stage in a way that

the audience hears every instrument and vocal,”

Van Druten says. “Nowadays, it’s a bit more complicated.

With technology, I am able to insert my

own creativity into the mix to provide the audience

with a record-quality listen.” This includes relying

on choice plug-ins such as those from Waves, URS

and McDSP. He taps into the Waves MetaFlanger

for some intense vocal eff ects on the song “The

Catalyst” (off of their latest release, A Thousand

Suns). In his outboard rack are such pieces as an

Apogee Big Ben word clock and M-Audio ProFire

2626 FireWire interface to record the 2-mix and audience

mics to a MacBook Pro. “I have a Pro Tools

HD4 Macintosh rig with an [Avid] Expansion chassis

for the ability to record 96 inputs, one for one,”

he adds, “a Waves Maxx BCL for recording of the

2-mix to eliminate some DSP usage, and an Alesis

ML9600 hard disk recorder/CD burner for fastturnaround

of recorded stuff , plus playback.

“The last few years have been completely freeing

because the technology allows me to reproduce

all of the eff ects and sounds that were used

when the band made the recording that people

know and love,” Van Druten continues. “I have

been a musician all my life—specifi cally, a bass

player. I believe that the rhythm section is the key

to every mix. I think of a mix as a houseplant: The

drums and bass are the roots; the keys, vocals, guitars,

et cetera, are the stems, leaves and fl owers. It

is not possible to have the stems, leaves and fl owers

without the solid, sturdy root system.”

All mics onstage are Audio-Technica (the

band endorses the company), except for the RF

and wired vocal mics, which are Sennheiser 865

Series. “My favorite microphones for guitars and

basses—stringed instruments, in general—are

the large-diaphragm Audio-Technica mics. I use

the AT4050 and the AT4047 on all guitars. We have

86 inputs and about 60 of those are open microphones,

so it’s really necessary to make the right

mic placement and choices.”

Pumping the blistering sets to the audience is

an Adamson Y-Axis system, with Van Druten noting

the 18-inch speakers in the main array and 21-

inch speakers in the subs as key to this band. “Both

couple very nicely to reproduce low-mid to sub information

that other P.A.s just can’t do,” he says,

adding that he has three Dolby Lake processors

for matrixing and zoning. In addition, he relies on

systems engineer Chris “Cookie” Hoff and Evan

McElhinney, who spend much of their time making

sure that every seat in the house sounds the

same and is covered. “I count on them greatly, and

they are the best in the business,” Van Druten says.

Monitor engineer Kevin “Tater” McCarthy is

also in constant contact with Hoff at the beginning

of the tour to make sure his mixes were dialed in

as the stage is diamond-shaped and the band plays

downstage of the P.A. for most of the show. He is

manning a Yamaha PM5DRH (the same model

as when Mix caught up with this Linkin Park crew

back in 2008) with a DSP5D (PM5D-EX system);

outboard is all done via Waves SoundGrid multirack

system. “I’m using all 24 mix outs, all eight

matrices and the stereo out B,” McCarthy says.

“I also use two outputs on the DSP5D. There are

eight sidefi ll/wedge mixes, six IEM stereo mixes

and a mono ear mix; the rest are eff ects and shakers.”

The entire band except guitarist Delson are

on JH Audio JH-16 ear monitors. The wedges (12

Adamson M12 underhung and two M12s onstage)

and SX18s sidefi lls are for Delson, who wears generic

foam earplugs with Peltor gun muff s over

them. Power is via Lab.Gruppen PLM10000 amps.

In 2008, McCarthy was mixing from underneath

a rolling stage. This time out, he’s located at

upstage-center, completely behind the band, and

using spy cams to keep track of what’s happening

out front. “I am in constant contact with the band

if they need something,” McCarthy says. “Plus,

my assistant, Paul “Pablo” White, is an extra set ofeyes and ears for me. Linkin Park and production

manager Jim Digby are wonderful to work for and

they give me all the tools I need for my job.”

Van Druten echoes McCarthy’s sentiments:

“Truly, we are family on this tour. Some of the

people here I have known for 20 years. When you

are away from your ‘real’ family, it is really nice to

know that your ‘tour family’ is always there for

you. I couldn’t be happier with the situation. Great

band, awesome crew—what’s not to love?”



Program Me

Programming and playback are heavily

involved in any Linkin Park adventure—be

it in the studio or live. After engineer Dylan

Ely receives the full album multitrack and the

band determines which parts will be played

live, he will make stems of those elements

from the album that need to be programmed.

He uses two Mac laptops (one is a redundant

system) running Pro Tools M-Powered

playing back all of the stems. The redundant

machine is synched to the main machine

via MTC, and the backup machine is set to

Jam Sync the incoming MTC, “so if the main

computer stops, loses power, et cetera, the

backup machine will run infi nitely at the same

rate as it was when it lost timecode.”

Ely breaks down the eight tracks that

comprise the stems:

Track 1: typically any low-frequency material,

like 808s or maybe the low end of a drum

loop that has the high frequency fi ltered off .

Track 2: usually any type of mono drum loop

element that cannot be played live by the

drummer.

Tracks 3 and 4: used for any type of sound

that has to be stereo, typically a synth or

string pad–type sound or a drum loop that is

full-frequency with a stereo element to it.

Track 5: any high-end arpeggiated-type synth

or a swell.

Track 6: click track that only is going to the

bandmembers’ ears onstage.

Track 7: a reference track or a keyboard

and/or vocal only heard in the singers’

ears onstage as a pitch reference. Also

sometimes a click to “automate” a section

for a certain member in their ears, only for a

cue or reference.

Track 8: SMPTE. Tmecode is used to run/

sync the lights and video during the show.
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letdownagain
Interesting article. They gave away the secret about Brad's headphones, though!
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